

The 4 immobilised tanks had states ranging from OK to Rattled.
Kxii weatherradar full#
Of those, one was Rattled with a full suppression meter, most of the rest were OK. There were 24 total tanks, and at surrender time this time around, 12 of them still had their icons, with 7 still in fighting state. There were 4 operable half tracks remaining, making casualties there only 90%, and one of those was only Nervous, because he was parked in the enemy setup zone. It turns out my recalled figures were slightly off. I went back to a couple of turns before the last one I had saved, and ran it through, intending to Cease Fire and find the enemy's state before it surrendered, but it surrendered when I hit the BRB at the end of the minute, earlier than last time. Having gone back to check numbers and states, I have to revise my hypothesis a bit. The few surviving dismounted crew were uniformly Broken, though, so that probably drags the average for the armour component down some. But in my example above, while nearly all the infantry were Broken, there were one or two teams at Rattled and of all the surviving armour, only one mounted crew was that far down the road to giving up. It's true that by the time you've killed half of them, the rest will generally be in a poor state. I've sometimes seen good-order survivors when the enemy surrenders before I've been able to engage some small portion. There may be other conditions, but this is something I notice when scanning through enemy units in the endgame review. I'm under the impression that the AI surrenders when all of its surviving units are panicked, broken, or routed. They can force the on-map forces to fight to the bitter end by putting never-appearing reinforcements in, which means the total forces can't lose enough to put them past the threshold, but other VCs, if they're considered at all in the calculation of surrender (my previous example had the attackers never even put a VL into contention, and I held them all from the start, so provides no evidence on their inclusion or otherwise), are just VPs. The designer doesn't set any surrender conditions, Michael. Doubtlessly it can get more complicated than that though, with designer specified special conditions needing to be met, such as exiting units or preventing enemy units from exiting the capture or destruction of (a) specified unit(s) or the capture of a specific objective. But from observing the way that the game plays out, it seems that once a certain portion of objectives have been attained, and a certain specified level of enemy casualties have been inflicted, most of the conditions required for automatic victory have been fulfilled. SFAIK, the precise formula, if there is one, has not been made public. Also, the turns between the "real" ceasefire and the "experimental" surrender might have had one or two more Broken PzGr (they were all Broken or casualties by the time I hit Cease Fire it was the plight of the poor guys rushing forward across my fields of fire and just turning tail at the first sight of bullet splash which persuaded me to call it a day). My working hypothesis is that you have to kill 50% from each of the total, tank and other vehicle numbers to make the AI give up.Įdit: Should be clear this was in BN, and it might conceivably have changed in v3/RTv1. Out of interest I reloaded to see what might cause the attacker to surrender, and a minute or two later got a kill on one of the remaining tanks, which precipitated the surrender. That there were only three runners (the rest were immobilised or abandoned in places I no longer could reach with my ATGs or PIATs - no tanks or TDs in my defenders) in the German force didn't seem to count. Last time I saw anything to support a view either way was in a QB where I was defending against an AI assalt with a serious Attacker force bonus, and at the point where it was obvious the Germans weren't going to get into my village I ceasefired, to see a Total Victory with something like 85% casualties in the overall German force, and 100% casualties in the "other vehicles" but only 12 out of 25 German tanks destroyed. It has been said that it's 50% casualties.
